Zynga
I started working at Zynga when it was still in the start up phase. It has since become a successful studio making casual games of all types. I learned a lot about making games during my time there. I only spent about 3.5 years there but felt like much longer given the amount of work I did across several titles in various roles.
YoVille
YoVille was a game about decorating spaces and visiting with your friends. Part interior design part live chat this was a unique game in that the community was, and still is, very passionate not only about the game but staying connected with each other.
Roles and Responsibilities:
- Create 2D and 3D art assets for monthly content cadence
- Work with outsourcing vendors to supplement the in house content cadence
Cottage


Cottage themed furniture set.
Halloween

The Asylum collection was themed off of a haunted asylum from a bygone time.

This collection of decorations was inspired by the labs of mad scientists.
Movie Set

A furniture collection based on a movie set.
Camp Yo

A furniture collection that is camp themed. Each month the art team would design a new set of furniture based on a new theme. There would be enough pieces of furniture to furnish each room of a house, from kitchen, to bathroom, to bedroom to living room, and everything in between.
Misc Items


A collections of miscellaneous decorations for players to purchase and decorate their spaces with.